Wednesday, April 22, 2015

What does it mean to own space?

So, with the upcoming sov changes due to release this summer there will be a lot of people looking to own a bit of space in null-sec. Whether they will be successful or not remains to be seen. This and a conversation I had got me thinking about what "owning" space means.

I'll warn you that I haven't figured it all out and the following is just the start of my thoughts.

In EvE you can mechanically own a system by claiming sov. However, that does not mean you really own it. You could be there only by the grace of some greater power whether by renting it or simply because they want you as a buffer or as content for their members.

On the other hand, you CAN own space even where there is no mechanical way to do so. Wormhole groups certainly don't let a lack of sov mechanic stop them from claiming wormholes as their own. Low sec groups and NPC null groups can dominate large portions of space even though they nominally under the control of NPC factions.

I would say ownership of space comes down to being able to use the space as you see fit AND having the power to protect that ability. Other people may live there but it is by your grace and they could be ejected if that is what you desire. This could take many forms. It could be the industrial alliance that wants to build and mine. It could be the safe haven for a pirate corp to rat and run sites to fund their PvP habit. It could be building a mighty POCO empire for passive income.

I will also point out that not everyone wants to own space and it isn't necessary to really do much of anything in the game. You can raid other people's space for minerals or sites. Or raid it for content by getting fights from them. You can do this as a nomad or being settled in an NPC station. You could have the ability to control the space but would rather just let people come and go as they please.

So, in the end, I think that "owning" space might be as much of a mindset as it is anything you can do in game.

Friday, April 3, 2015

Playing with Big Ships

Well, I took my first step into owning capitals and bought a Rorqual today. Now, I have had an Orca for a long time but is only nominally a capital ship. I got a Providence freighter a few months back but those things can go through hi-sec. This time I got a honest to goodness, can't go into hi-sec, uses a jump drive, Capital.

Now, the tricky thing with capitals is that the ones for purchase are in Low or Null. And they may be not where you want them to be. Which means taking a series of cyno jumps to where you want them. And that has to be in Low or Null. Where people can kill you. This made me nervous. I just spent a couple billion and I have never done anything involving cynos.

So, I did what I always do. Research it. Read guide after guide. Checked out contracts as well as sell orders in every nearby region. Checked DotLan to plan potential routes. Looked up the docking radii of all the stations on my proposed route. The activity levels. Finally, I pulled the trigger and found one at a reasonable price just 3 cyno jumps away from where I wanted it be. Waited for quiet moments and made the three jumps.

So, what am I getting for my 2 billion and change investment? Well, I'll be able to provide jump clones to alliance mates and other friends. Why grind standings when you can make those clones with a mere multi-billion ISK ship? I should also be able to provide sweet sweet mining boosts for alliance mining ops if we ever start them again.

But the main reason?

Because it looks cool and I've wanted one ever since I started playing eve and was in my first mining and industrial ships. So, I can mark that goal off my list. Oh and it transforms and that should be reason enough.

So, in my tradition of naming such vessels after horribly doomed industrial space ships from media (my Orca is the Nostromo), I present to you the Ishimura: